• 投稿

【转载】[IMPOSSIBLE] 8 Players Beat BACK ON TRACK + Frame Counter|几何冲刺|

3688
3
2026-04-16 20:35:36
61
2
48
7
https://m.youtube.com/watch?v=3eMtEqw0OV0 没有rate的风险 原简介: April Fools Special! I wonder how many of you thought it would've been the normal Back on Track. This is the very old impossible remake by cyrillic. Due to the sensivity of this level to frame alignment, players had to use the same macro to reach their part or manually align their start positions, ensuring they played as if from 0%. The slow speed portal at the UFO can be skipped entirely, which is not intended, so the macro hits it immediately. Additionally, CBF was not allowed for use, as it made some parts easier but the whole level hundreds of times harder. TPS bypass was done via xdbot, as MHv9 behaves in unintended ways. I hope the improved HUD looks more clean. Runs 1 to 6 were alright, 7 and 8 however...This is the hardest level we've ever done in runs, despite not taking the most effort. It's an inconsistent mess. To understand why, let's assume pass rates for each click at 585FPS. 80% for the 4 and 5 frames, 60% for the 3 frames, 40% for the 2 frames and 20% for the 585FPS frame perfects. These are inhuman, nobody has a 50% pass rate for any 240FPS frame perfect. Even then, the odds of doing all seven 1 frame inputs in a row, excluding everything else, would be 1 in 78,125 (you'd easily be the best player). Meanwhile, the odds of doing the entire level would be 1 in 508,000,000,000. In comparison, Aeternus looks like a walk in the park. 00:00 Intro 01:06 Frame Counter Explanation 01:18 Runs 02:43 Bonus 03:05 Hitbox Showcase Participants: ‪@Nebimin‬ ‪@Bamvie1‬ ‪@timyyy‬ ‪@Zallitz‬ ‪@MizukiiGMD‬ ‪@gmdgalagzee‬ ‪@marinergmd‬ ‪@viwigd‬ Song remix by me, don't bother asking
客服
顶部
赛事库 课堂 2021拜年纪