📚 参考文献(好看的)
1. Chapman, Adam. Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice. New York: Routledge, 2016.
(《作为历史的数字游戏:电子游戏如何再现过去并提供通往历史实践的途径》)
2. Grufstedt, Ylva. Shaping the Past: Counterfactual History and Game Design Practice in Digital Strategy Games. Berlin: De Gruyter Oldenbourg, 2022.
(《形塑过去:数字策略游戏中的反事实历史与游戏设计实践》)
3. Lundblade, Kirk M. “Gods, Kings, and Historians: History and the Dual Diegesis of Crusader Kings in the Assemblage of Play.” Proceedings of DiGRA 2024 Conference: Playgrounds, 2024.
(《诸神、国王与历史学家:〈十字军之王〉在游戏装配体中的历史与双重叙事层》)