INS
This is a standard representation of what gets taught to LE. I understand why it’s taught. The problem is the people teaching it have never been in a real fight inside a structure. It’s over-complicated, over-choreographed, and disconnected from the reality of violence. That’s common in CQB.
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CQB is not difficult to understand. You are trying to dominate and secure space inside a structure. Time matters. The longer a situation unfolds against a committed adversary, the more dangerous it becomes. You have to control time, steal it from the adversary, and force your will onto the problem. That’s how fights are won.
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If a room is defended and there is only one way in, where do you think the adversary’s attention is focused? The engagement window you present should be as narrow as possible. I have no interest in standing in the most dangerous part of the room like you see in this video.
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The minimum number of guys required to clear a room is two. Don’t send one guy into a two-man problem. A 2-on-1 fight is the advantage. Don’t willingly give it away.
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Looking and not seeing is one of the most common failures in CQB. Guys train this into themselves by obsessing over footwork and movement patterns. Their eyes drop to the ground instead of staying projected into the next area of responsibility at shoulder height. Movement should be natural and athletic.
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Dynamic CQB is the ability to make decisions and transition task-to-task without hesitation, not how fast you move across the floor. Running through a structure while seeing nothing because you’re trying to look at everything and seeing nothing is not speed.
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Most teams appear effective because they are rarely opposed. Real opposition exposes weak systems immediately. Look at where you’re inefficient and fix it. You control your SOP and inefficiency is a detriment to lethality.
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Have a good one homies.