其实不止16x,还混入了几个32x的(doge)
本期材质包链接:
Mizunos:https://mizunomcmemo.blogspot.com/p/resourcepack.html
Excalibur:https://www.curseforge.com/minecraft/texture-packs/excalibur
Yuushya:https://yuushyatownscape.gitee.io/page/index.html
Conquest:https://conquestreforged.com/
blockpixel:https://www.planetminecraft.com/texture-pack/blockpixel-texture/
cocricot:https://cocricot.pics/
MiniaTuria:https://miniaturia.club/index.html
jehkoba:https://www.jehkoba.com/jehkobas-fantasy.php
Alacrity:https://www.planetminecraft.com/texture-pack/alacrity-5014462/
overgrowth:https://www.planetminecraft.com/texture-pack/overgrowth-32x32/
TekiCraft 3D:https://tekisukeminecraft.wixsite.com/tekicraft
地图使用(应条款必须放置的部分)
http://blog.livedoor.jp/mc_kenchiku_com/archives/1079934466.html
http://blog.livedoor.jp/mc_kenchiku_com/archives/1079630540.html
http://blog.livedoor.jp/mc_kenchiku_com/archives/1079143512.html
http://blog.livedoor.jp/mc_kenchiku_com/archives/1078526238.html
http://blog.livedoor.jp/mc_kenchiku_com/Japan_Autumn
http://blog.livedoor.jp/mc_kenchiku_com/archives/1076765264.html
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关于什么是CIT:
CIT或自定义物品纹材质是一个optifine材质功能,允许你通过某些属性,改名,标签等改变Minecraft物品模型或材质,让你把你的木板、羊毛或蘑菇变成家具、游戏机,甚至蜗牛!但又不影响物品本来的样子(生存建筑两不误)只需在铁砧中重新命名你的物品,并将其放在隐形的物品框架中,就可以显示出各种自定义的模型
总结:还是像素艺术适合MC啊,这次介绍的材质包有几个我也很常用,非常推荐!