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从Blender到虚幻引擎5的完整游戏动画管线(完整课件)

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2023-05-22 10:16:08
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资源地址:https://uecosmic.com/course/81 你将会学到的 1.从Blender到虚幻引擎的完整游戏角色动画管线 2.如何为游戏中的角色制作专业完整的游戏就绪动画集。 3.从头开始创建专业的游戏就绪动画装备。 4.有关创建更好的步行周期以及使用动画图层来建立引人注目的运动的提示和技巧。 5.如何在虚幻引擎5中设置动画图形、混合状态等 6.创建一个可以走路、奔跑、跳跃、扫射等的游戏就绪角色! 7.了解设置角色装备的正确方法,以及从Blender到虚
业余虚幻引擎选手~
视频选集
(1/105)
1. Introduction
03:09
1. Download and install Blender
03:11
1. Importance of scale
07:57
2. Download the course resources
01:12
3. Setting up the animation rig
26:52
4. Setting up the foot control bones and leg IK
14:48
5. Setting up the hip, spine and head control bones
15:58
6. Setting up Custom Bone shapes
19:52
7. Creating finger drivers using animation actions
22:16
1. Quick basics of weight painting
05:04
2. Part 1 Adding the character mesh to the Armature
19:40
3. Part 2 Adding the character mesh to the Armature
14:37
4. Part 3 Adding the character mesh to the Armature
32:20
5. Part 4 Adding the character mesh to the Armature
24:41
1. Section introduction
00:27
2. Animating the main stand idle animation
45:23
3. Animating the main crouched idle animation
20:26
1. Section introduction
00:32
2. Animating with motion extraction in mind
02:29
3. Creating the forward walk cycle part 1
29:53
4. Creating the forward walk cycle part 2
45:06
5. Creating the left walk forward cycle
35:47
6. Creating the right walk forward cycle
40:46
7. Creating the backwards walk cycles
16:05
8. Creating the 45 degree walk cycles Part 1
20:43
9. Creating the 45 degree walk cycles part 2
25:47
1. Setting up the idles ready for export
10:11
2. Exporting the main skeleton
03:36
3. Exporting all our animations so far
06:10
1. Section introduction
00:30
2. Creating the forward run cycle part 1
31:33
3. Creating the forward run cycle part 2
42:08
4. Creating the left forward run cycle
27:24
5. Creating the right forward run cycle
25:45
6. Creating the 45 degree forward right run cycle
27:23
7. Creating the 45 degree forward left run cycle
17:54
8. Creating the run back cycle
15:50
9. Creating the run back left cycle
13:48
10. Creating the run back right cycle
15:59
11. Creating the run back right 45 cycle
18:45
12. Student challenge Creating the run back left 45 cycle
01:26
1. Student challenge Exporting the run animations
07:02
1. Section introduction
00:24
2. Creating the forward crouched walk cycle
40:48
3. Creating the left forward crouched walk cycle
41:48
4. Creating the right forward crouched walk cycle
22:05
5. Creating the crouch left forward 45 cycle
01:00
6. Creating the crouch right forward 45 cycle
27:01
7. Creating the backwards crouched walk cycle
07:33
8. Creating the crouch right back cycle
04:10
9. Creating the crouch left back cycle
06:18
10. Creating the left and right back 45 crouched walk cycles
08:01
1. Student challenge Export the crouch animations
05:57
1. Creating pose assets and using the Blender asset browser
09:02
1. Creating the transition animation from stand to crouched
34:20
2. Creating the transition animation from crouched to stand
01:48
1. Creating the run fwd to stand soft stop
25:48
2. Creating the run left fwd to stand soft stop
12:39
3. Creating the run right fwd to stand soft stop
07:26
4. Creating the run fwd 45's to stand soft stop
10:49
5. Creating the run back to stand soft stop
07:39
6. Creating the run back 45's to stand soft stop
11:17
1. Creating the crouch fwd to crouch soft stop
19:19
2. Creating the crouch back to crouch soft stop
03:13
3. Creating the crouch left fwd to crouch soft stop
04:54
4. Creating the crouch right fwd to crouch soft stop
04:18
5. Creating the crouch fwd 45's to crouch soft stop
10:20
6. Creating the crouch back 45's to crouch soft stop
14:44
1. Creating the walk fwd to stand transition
13:37
2. Creating the walk left and right fwd to stand transition
09:50
3. Creating the walk back to stand transition
08:25
4. Creating the walk back 45s to stand transition
14:32
5. Creating the walk fwd 45s to stand transition
09:20
1. Student challenge Export all the transition animations for the main character
03:47
1. Section introduction
00:22
2. Creating the stand turn left 90 animation
35:24
3. Creating the stand turn right 90 animation
03:59
4. Creating the Crouch turn left 90 animation
38:27
5. Creating the crouch turn right 90 animation
26:58
1. Section introduction
00:22
2. Creating the stand look around blends
18:50
3. Creating the crouch look around blends
16:30
1. Section introduction
00:22
2. Creating the jump and land animations
40:48
1. Section introduction and resources
02:58
2. Download and install Unreal engine 5
06:38
3. Import the character rig
09:42
4. Import the animation sets
19:44
5. Create the movement blend spaces
12:35
6. Create the soft stop animation blends
08:06
7. Create the look around blends
05:30
8. Create the animation blueprint
24:38
9. Create the character blueprint
08:50
10. Create the variables for the character blueprint
03:50
11. Create the variables for the animation blueprint
13:02
12. Set up the control input mappings
20:09
13. Set up the character BP Part 1
41:50
14. Set up the character BP Part 2
18:38
15. Set up the animation BP Part 1
28:35
16. Set up the animation BP Part 2
32:50
17. Set up the animation BP Part 3
46:08
18. Adding the animations to the animation graph part 1
42:54
19. Adding the animations to the animation graph part 2
36:47
20. Adding the animations to the animation graph part 3
50:11
21. Wrapping up and final thoughts
19:23
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